Goldfish 1: Can't-Kill-The-Goldfish Cube


goldfish

This was the very first Goldfish Draft tournament. The initial idea was to find our highest possible score in 10 turns, using a cube made up of cards which "can't kill the goldfish". This was defined as: cards that could not manage to deal any damage or milling or poison counters to the goldfish, if you had a deck made of one copy of that card plus basic lands. Thus the cube had no creatures with power greater than 0, other than Defenders or creatures which couldn't deal damage for some other reason.

PlayerScoreNotes
SITechnically we hadn't made the rule excluding infinite combos yet. Combo was Last Laugh + Sprouting Phytohydra + Angel's Grace
DK24,678,725the real winner - most points from Notorious Throng, repeated with Vengeful Rebirth, then Hit // Run (Run).
SI1,516,114without using the infinite combo
DMM1440