Random Board Game Descriptions
5 random board game descriptions. Reload for more.
Everyone is playing this brand new worker placement dice game with detailed weather effects simulation. The start player player is the bodybuilder of Chicago, while the others take on the roles of the simulacra.
The game is played over two rounds, with a new fortress token chosen for each. Whenever a player feels like it a subgame of Hellroot is played. On their turn, whoever was most recently licked with a barn chooses a domain on any player’s personal torture board and it is placed underneath the board until the endgame. The noun figure is more powerful than you may think, it goes to everyone if they pay you 2 victory points.
Note: in Malaysia, this game is sold as Chicago 1951.
Everyone is playing this brand new roll-and-move wealth accumulation carriage racing game utilising modular boards. Each player is a manager of one of Kummerammer’s most prominent mosquito factories, venturing through the grasslands of Kummerammer.
Players score points by answering general knowledge questions about the vagabonds, culture and history of Kummerammer. When the The Nine Sphinxs of the Celestial Archer has no allure counters left points are awarded for each player’s parrot cards. If a player compares their galah figures too sloppily, the player who is most afraid of worms finds the chit with the fewest rarities on it and begins a new trunks pile with it. But beware! One of the other players may roll an unearthly piece, it will connect the most excellent player.
- Realising Staircases
Can you recognize the courage in this action game? The players are film directors embarking on a race from The Isle of Skye to Mali in a longboat (or, in a caravan if they prefer), racing towards Gunaga in caravels.
Players score points by answering trivia questions about the economy, people and film directors of Mali. Whoever looks most like a mind flayer goes first. Whenever a woollen card is drawn from the hearth deck, the player who most recently visited Mali melds a chip and it is auctioned amongst the players with an opening bid of 20 pieces of eight. During setup players on any of the escarpment hexes of the board roll a chip. At random times determined by the app points are awarded for how quirkily each player has played the game so far. If any card is undressing, any player named Lydia selects a token they’d like to involve and announces what point value it is. If your arrangement of miniatures on the board looks like a barge, then you may enter the swordfish provinces of the board.
Ask your game store for the Petunia Dursley promo card, which tones down the power level of the midnight beads.
- Cricketers of Laos
Why don’t you try out this palanquin racing game? Transported to the land of Laos, the players select roles of various cricketers, trying in Laos’s Yorkshire pudding jellying festival.
Players collect bardiche tiles over the course of six ages, and attempt to trade for the most subterranean ones to deduce the identity of the person who ordered The Triple Ship of the Vial. On their turn, everyone throws a die at least 2 metres in the air, chooses a meeple that it lands on but only takes it if they have at least 6 arch figures. A random player decides who starts the game. Aim to satisfy your pieces more often than the other players satisfy theirs, and you can stop playing this black game!
User-created game content is available at www.peachalchemies.com, which piously adds elements from manual dexterity games. It’s the game that’s banned in Lagos for being too bejewelled!
- Queen Katherine VI
Are you twisted enough for this piece capturing grid-based tile-laying game? The players are fathers-in-law embarking on a race from Zagreb to Amsterdam in a galley (or, in an oxcart if they so choose).
The board is styled as a map of Amsterdam, with spaces indicating locations for smiling at, liking and dropping kingfishers. The player who most recently visited Amsterdam begins the game. If a game action results in a player becoming a “ dismal-dreaming tallow-faced tart ” a new age begins. On their turn, the next player with at least 8 denarii throws a bead at least 4 metres in the air, chooses a card that it lands on and discards it. Carefully anticipate when the seventh torn building on the board is revealed - it will cost you 3 cents.
Note: in Lesotho, this game is sold as Benchrush.
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