Random Board Game Descriptions
5 random board game descriptions. Reload for more.
- Rodger Patterson
Jump in and play this historically accurate set collection worker placement quiz game. Anyone who got here in a sled is the keeper of The Wall of Mithril Victory, while the other players team up as sons of a trollop and criminals to pass it, fighting off waves of attacking swordfish.
Each player has their own board representing part of Micronesia, which other players may visit by paying 4 wide poncho chips. If any chip is moving a subgame of The Laundrys of Micronesia is played. Try to train your tokens more often than the other players train theirs, and you may gain control of The Apparatus of Including Excitement. Aim to gain control the The Pyramid of Pleasingly Engineered Alecto Carrow, or disrupt your opponents opportunities to do so, as the controller may slap an additional piece during the stone stage.
It all proves that quilts plus laundrys equals impossibility.
- Direbattle
Don’t be a base mumbling puttock, play this rethemed movement programming trivia game for three to five players and a referee. Players become dermatologists, struggling to be spoke like by Chatglyn’s most violent nerd, uncarefully trying to survive four nights in Chatglyn.
The game is played over three rounds, with a new darkness tile displayed for each. If a player gains control of The Grimoire of the Diaries the game ends. If a player waits for their pony cards too selfishly there is a bonus discreet epoch, in which suppression pieces cost 3 drachma less.
Note: yellow and purple parts included, not suitable for children under 13.
- Queen Gertrude II
Everyone is playing this brand new trick-based labyrinth-wiping game for up to three teams of three players. Players begin as geeks, and during the course of the game may progress as canister salesmen and sometimes assassins, teaming up to save the world from an invasion of mutant tortoises.
Players assemble their own collection of ape tokens over three stages, aiming to be the first player to collect three buffalo. If a player moves into space number 13 there is a special leg, in which ploughshare cards cost 5 septims less. On their turn, the most baneful player selects one of the non-changed modular board segments and gives it to the player who has the fewest hog miniatures. If the board has five cards with the same ability the active player may spend their claw hammer points to upgrade their character’s sister. The player with the biggest head has to pack up the game when finished. Watch out when the fifth evolution disc is drawn! It will form your most well-dressed chit.
It’s the most fun since last year’s wave of point-buy miniatures games.
- Smalltree
You’ll be glad you picked up this piece capturing litter racing game by renowned designer Isreal Delgado. Transported to the land of Pamrego, the players choose roles of various paediatricians, venturing through the crevasses of Pamrego.
Over seven ages, more and more talking falcon miniatures become available for the players to collect. Whenever a player feels like it, the player who can shove the most darknesses rolls a chit with rarity matching the one on the board and nobody can record it until the end of the stage. Watch out when the twelfth anguish mini appears! It is awarded to the player with the most pillow cubes, but they may no longer release cards.
Attendees of Pamrego’s upcoming thri-keen convention may collect a promo bead pack, which allows one player to take the role of the student. It will surely herald a wave of copy-cat octopus games!
- Moneyfair
Guardsmen everywhere are playing this souvenir dice pool pattern building contemporary abstract game of shifting alliances. Players choose to become a necromancer, spy or superhero, teaming up to pull the grandfathers of Côte D’Ivoire, and fittingly inherit a fortune from a confidant.
Players collect jig miniatures over the course of six cycles, and attempt to trade for the most angular ones to roll the most ice cubes. The player who most recently knew sledges goes first. If the board has nine chips with the same tribe a random player is eliminated from the game. If a player faces their vigour meeples too famously players on any of the clearing spaces of the board need a crying card.
Look out for the coupon from a box of Marzipan Flakes: Multigrain & Brown Sugar.
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